Worldwide E-Sports Market Ravenue Forecast During 2017-2021 May 2017 | Page 2

PART 03: Research Methodology PART 04: Introduction Market outline PART 05: Market landscape Market overview Market size and forecast Five forces analysis PART 06: Market segmentation by genre Global e-sports market by genre Global e-sports market by MOBA games Global e-sports market by FPS games Global e-sports market by RTS games PART 07: Market segmentation by revenue Global e-sports market by revenue Global e-sports market by advertising Global e-sports market by prize pool Global e-sports market by ticket sales PART 08: Geographical segmentation Global e-sports market by geography E-sports market in Americas E-sports market in APAC E-sports market in EMEA PART 09: Key leading countries Key leading countries E-sports market in US E-sports market in China PART 10: Decision framework PART 11: Drivers and challenges Market drivers Market challenges PART 12: Market trends PART 13: Vendor landscape Competitive scenario Key leading vendors Other prominent vendors