UKSPA Breakthrough Issue 3 SPA03.ebook_hr | Page 23

Support Taking care of your people, places, and public perception Location matters for millennials Successful tech cities have ‘urban noir’ B Paul Tostevin Associate Director, Savills World Research Paul is an Associate Director of Savills World Research, based in London. Working across all property sectors, he delivers market-leading research on global real estate markets and the forces that shape them y 2025 millennials will comprise 75% of the global workforce. This is a shift that goes hand in hand with the development of the tech sector, already the world’s most valuable industry. Young, skilled talent is this sector’s lifeblood, and competition for it is fierce. Here we argue that businesses located in high quality, vibrant, urban environments are best placed to attract and retain this talent. T h e n e w l o c at i o n d r i v e r s In the digital age, all the old location drivers, such as proximity to raw materials and proximity to market, are of little importance in a world where the internet is everywhere and anyone with a laptop has the capability to create businesses worth multimillions. Start-ups, scale-ups and established R e a d o n l i n e at: u k s pa . o r g . u k / b r e a k t h r o u g h corporations in the tech space are competing fiercely for globally mobile talent, not buildings. In a labour marketplace where millennials matter and access to the coding creative classes is essential, it is location that matters more than office space. With the margins between working and living increasingly blurred, young, educated employees want to live close to the office, and it is vibrant urban neighbourhoods that they favour. C i t y a s att r a c t o r Savills’ and British Council of Offices’ ‘What Workers Want’ project surveyed over 1,000 UK office workers on their favoured working environment. It found that nearly 70% of 25- to 34-year-olds (a group that includes millennials) want to be in a town or city centre. W I N T ER 2 0 17 | U K S PA B RE A K T HRO U G H | 2 3