TheOverclocker Issue 39 | Page 39

With that in mind, I’m sure you appreciate there was a lot riding on this new Doom. I promised myself I wouldn’t let myself get too excited about it for fear of bitter disappointment, but as its release date loomed ever nearer, I couldn’t contain my anticipation, and with that came the overwhelming worry that it’d take my fond memories of the series and bludgeon them to death with the butt of a plasma rifle before unleashing a barrage of rockets at the still-twitching corpse of my nostalgia. Thankfully, no such thing happened. I loaded up the game and quickly became pathetically obsessed with it. I think it’s safe to say it’s everything I want from a game brandishing the Doom logo. This pleases me. First off, let’s take a moment to discuss the story. There is one, and it’s fine. The gist of it is that Earth’s energy supplies are dwindling and the situation is in full crisis mode – right up until the Union Aerospace Corporation discovers a gateway to Hell on Mars. They begin extracting Hell energy via the gateway, which provides a near-limitless supply of boost-juice for the inhabitants of Earth to keep going about their business. Obviously, the happy, fun times don’t last long, someone inevitably makes an almighty mess of things (as humans tend to do), and demonic legions begin pouring through the portal, rampaging through the UAC’s Mars facility. This is when you’re roused from your slumber. Conveniently, it turns out the Doom Marine (that’s you!) is some sort of ancient warrior tasked with being an eternal pain in the ass for the denizens of Hell. The story’s appropriately silly and overdramatic, and the various bits of writing and acting that accompany it are all topnotch, but it’s ultimately forgettable. The important thing to remember is that Doom doesn’t really need any form of meaningful narrative to convince you that shooting demons in the face with cool guns is the right thing to do. And not only is using an arsenal of cool, sexy weaponry to decapitate, dismember and maim demons the right thing to do, but Doom just makes it feel so damn good. id Software’s always been known for creating shooters that excel at providing an array of ludicrous Issue 39 | 2016 The OverClocker 39