TheOverclocker Issue 30 | Page 51

said, I’m pretty sure adding in more substantial puzzle elements might’ve peeved those looking for a more straightforward shooter, so it’s probably for the best. Fantastic level design keeps things plenty interesting anyway, and each level is packed with secrets to uncover and collectibles to hoard. It all looks and sounds great too, and id’s Tech 5 engine really is a lovely thing. It’s a pity it’s locked to Bethesda titles, because I’d love to see what people could do with it, were it opened up to more developers. There’s an incredible sense of detail and more than a few awe-inspiring moments in the game. I’ve battled to find anything worth complaining about in Wolfenstein: The New Order. It feels so purposefully put together, like such a well-executed design that any flaws it may have are so easy to ignore, especially when you’re as predisposed towards loving anything bearing the Wolfenstein name as I am. It’s a remarkably smart shooter, one that knows exactly where it comes from and what it wants to be. It takes itself seriously, but it’s also clearly aware of how ridiculous it actually is. I love it, and you should be playing it right now. You know you want to.  [ Dane Remendes ] Would you buy it? I’d buy it several times. Wolfenstein: The New Order is my favourite game of the year so far. The Score 9.3/10 Issue 30 | 2014 The OverClocker 51