Ultimate called ‘Heartless Demand’. Upon activation,
were a bunch of minions, monsters, and god AIs.
she attaches to an enemy player weakening their
Well that’s where these come into play. With the
power in an attempt to make them heartless,
Control/Charm tokens you can bribe any available
while she buffs herself up with the absorbed
unit to join your side to aid your team to victory.
power. Cupid would need a new dark kit as well.
Spend wisely because these tokens are used to
purchase items and mercenaries for hire. You
OBJECTIVE
can obtain these from player, minion, and neutral
creep kills. You can’t kill the neutral gods because
The objective in this game is to restore the
they’re invulnerable until they get bribed.
love or to break the last of the love bonds on the
battleground. Once one of those happen the game
ACTIVATION SEQUENCE COMMENCING
is over and one team wins and the other doesn’t.
With this game mode each player will receive
CURRENCY CHANGE
a new active ability which is used to bribe the
Neutral NPCs (Non-Playable Characters)
In this game mode, gold is no longer the
currency. Instead it will be replaced by Charm
WAYS TO WIN
Tokens or Control Tokens. Charm Tokens are pink
coins with hearts in the center and Control Tokens
The only way to win is to destroy the enemy
are purple coins with broken hearts in the center.
titan or to make the enemy surrender.
STRATEGIC GAMEPLAY
VICTORY AND DEFEAT
With the currency being converted from gold
If the Heartbreakers win, then Hel and Cupid
to tokens, there will be a special use for the new
will send Chang’e back to the moon and trap Hou
currency. I had previously mentioned that there
Yi yet again where they must spend the rest of
their lives separated for all eternity. If Endless
Love wins, they break both Cupid and Hel free
from the darkness and restore love to all the of
world... with the help of the restored Cupid
MISC. NOTES
Team Endless Love will always be
on Order side and Team Heartbreakers
will always be on the Chaos side. ■
The SMITE Community Magazine Issue #11
The GameOn Magazine 31