The NecroMech Dossier Core Manual April 2018 - Page 58

Molecular Agitation → Flame Control → Backdraft Molecular Agitation (Tier 1) causes the molecules in your non-living target to move more rapidly. The result is increasing temperature, potential combustion, or even vaporization, as you continue to concentrate. Larger, denser, targets will take a more disciplined mind. More creative uses of this Talent include heating a metal-lined vest to stave off the cold or improving vehicle engine power for short bursts of speed! Concentration: Life Energy cost: Effect: Active, Interruptible 5 per round. At Rank 1 the effect is limited to 20 lbs. of material, increasing by 20 lbs. per Rank. Increases temperature of target by 40°F per round. Paper combustion occurs at 450°F so a large stack would take approximately 8 rounds to ignite. Once agitation has ceased the target loses heat as it would normally. This allows for a target to be kept at a temperature without constant concentration. Flame Control (Tier 2) provides control over the movement of flames from a single fire source, directing it as you see fit. You could move through a corridor filled by flames by simply pushing them aside. Or perhaps pull the flames from a fireplace to scorch those warming themselves. Concentration: Life Energy cost: Effect: Passive 10 per round. At Rank 1 the volume of flames you can control is limited to 100 cubic feet, increasing by 100 cubic feet per Rank. At Rank 10 you could control flames equivalent to those filling a 10’ by 10’ by 10’ room. Backdraft (Tier 3) allows you to immediately extinguish a fire completely and if desired recreate it at any desired location within sight. Run through a room on fire putting it out as you enter, and then putting it back when you leave on the other side. Concentration: Life Energy cost: Effect: Intense 50 per use. At Rank 1 the volume of flames you can manipulate is limited to 100 cubic feet, increasing by 100 cubic feet per Rank. At Rank 10 you could manipulate flames equivalent to those filling a 10’ by 10’ by 10’ room. The time between extinguishing and recreating is 1 round per Rank. Page 58