The NecroMech Dossier Core Manual April 2018 - Page 176
Every Action is assigned a Base Success Chance% dictated by
the difficulty of the Action, i.e. is it Simple, Easy, Standard,
Difficult, Challenging, or downright Insurmountable.
Modifiers are then applied according to the circumstances of
the situation in which you are trying to take the Action, making
it more of less likely to succeed.
Success or failure is determined by a percentage d100 (1 - 100) dice roll.
An Action has an Outcome, defined in terms of either a
e.g. Open (a lock), 10 points of Damage, or as a variable
Size, Area, and Duration, etc.
In the latter case, how much Damage is done, what Size
affected, what Area is affected, and for what Duration is
determined by d10 (1 - 10) dice rolls.
of an object is
the target affect