The NecroMech Dossier Core Manual April 2018 - Page 168

Powering Talents Othersiders intrinsically use Necrotic Energy rather than Life Energy. Consequently, it is Necrotic Energy from their grafted Othersider tissue that the NecroMech utilizes to power their acquired [Psychic] Talents. Whenever a graft is made then 15 Life Energy is converted to Necrotic Energy and it is this Necrotic energy that “powers” the associated Talents. Consequently, a Rank 1 NecroMech starts with a combined 50 Life Energy/Necrotic Energy points. Each successive rank gain increases the number of Life Energy points by 5 so that a Rank 2 NecroMech has a combined 55 points, and so on. As with Psycrafters at Rank 10 the NecroMech gains a bonus 5 points in addition to the 5 gained by progression from Rank 9 to Rank 10, bringing their total to 100. It is this conversion that limits how many grafts can be made as total Necrotic Energy cannot equal or exceed total Life Energy. What this means for a Rank 1 NecroMech is that they have 35 total Life Energy and 15 total Necrotic Energy after taking their first graft. Addition of a second graft would mean conversion of another 15 Life Energy to Necrotic Energy resulting in 20/30 split and degeneration of the character into a mindless “Hungerer” (considered a non-player Othersider). As a character increases in Rank they gain Life Energy which then supports the “safe” addition of additional grafts. Rank 1 2 3 4 5 6 7 8 9 10 # Grafts 1 2 3 Max. Life Energy Pool 35 40 45 35 40 45 50 55 60 55 Max. Necrotic Energy Pool 15 15 15 30 30 30 30 30 30 45 A fully rested NecroMech regains all their Life Energy points. However, they do not recover Necrotic Energy points through rest and recuperation. When an Othersider reaches zero necrotic energy it becomes dormant and can take no conscious action. It requires an available source of Life Energy that can be converted to Necrotic Energy, an autonomic response by the Othersider, to re-animate and function once again. In a similar way when the NecroMech uses their Talents, draining Necrotic Energy, once the pool reaches zero then the grafted tissue will immediately leech Life Energy from the host NecroMech to fully recharge the Necrotic Energy pool. In the case of a single graft this would have been an immediate drain of 15 Life Energy generating 15 Necrotic Energy, while with two grafts the drain would be 30 Life Energy for 30 Necrotic Energy, and so on. Page 168