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Nintendo Post E3 Event
May Cry 4 or Ninja Gaiden 2, it
had its fantastic moments and
Platinum had secured their
place as a supergroup of the
game development world.
Bayonetta 2 then was, frankly,
more of the same. If anything
it’s more frantic and hectic
than the original. The new
mechanic of the Umbran Climax
just makes things even more
insane than before allowing
Bayonetta to use these huge
claw attacks to take down
anything in her way. This
literally decimates groups of
enemies bosses. This climax
can be activated when your
magic bar is full and it recharges
your health while in use.
game that focuses so heavily
on dodging, it’s important. I
cannot overstate how much
this improves this game (and
the original which I also had
playtime with) and makes
things just that little bit better.
Hyrule Warriors
Yes! Something else familiar!
Let’s start at the obvious. This
is a Dynasty Warriors game
that has been reskinned for
the Zelda franchise. To most
people, though, this won’t
matter; its got the Zelda
name and that’s enough.
How does it play? Exactly like
Dynasty Warriors. The only big
change to the formula I saw
was the bosses. Every now
and then a large boss creature
would be brought onto the
field that would need bashing.
Why so different? Well, you
can’t just hack away at it, well
you can but you won’t get far,
you have to use specific moves
and items at certain times like
any normal Zelda boss battle.
I was impressed with the visual
fidelity of the title as well. It’s
that bold coloured, cartoony
Nintendo style that all of the
Also, being dialed up to eleven
wouldn’t even describe the
opening moments of this
game. I played the prologue
and it was simply non-stop. I
had at least three mini boss
fights and one humongous
one at the end. Platinum has
not only fine tuned the combat
but also the level design.
Lastly, I would like to mention
the fact that this game is
running at 60fps 1080p. This
might seem like the expected
standard nowadays, but for a
Issue 58 • August 2014
11 • GameOn Magazine