The GameOn Magazine - Free Special Editions Batman: Arkham Special Edition | Page 60

BATMAN: ARKHAM ORIGINS MULTIPLAYER ‘Tacked-on multiplayer’ is a term that instills fear in the heart of many a gamer. Over the years, we’ve seen many established franchises develop multiplayer modes that are often regarded as unnecessary additions to the singleplayer campaign - acclaimed series such as Mass Effect, Tomb Raider, Assassin’s Creed and BioShock have all attempted this transition, and to varying degrees of success. Now it would seem that it’s Batman’s turn to try. Batman: Arkham Origins marks a new era for the franchise in more ways than one - we have a new developer taking the mantle, the chronology of the series is being shaken up, and now it has been announced that the game will have multiplayer. And not just any multiplayer - a new 3 vs. 3 vs. 2 mode that marks a bold attempt to blend third-person shooting mechanics with traditional Arkham gameplay. 3 vs. 3 vs. 2 - otherwise known as ‘Invisible Predator Online’ - is the first competitive 60 • GameOn Magazine mode announced, and will pit three thugs each from Bane and Joker’s gangs against one another in a territorial dispute, while two players take up the mantle of Caped Crusader and Boy Wonder. The Dynamic Duo must keep to the shadows and perform stealth takedowns in order to intimidate both gangs into submission. The villain teams have a limited number of respawns, but these can be increased by taking out either Batman or Robin. Hacking terminals - the main objective of the thug teams - also affects the number of reinforcements available to each gang. The stealth team, Batman and Robin, have their own objective. Performing various predator takedowns on unsuspecting enemies will fill up an ‘intimidation bar’ that, when filled, will cause the Joker and Bane to recall their thugs and end the war. Be warned, however, that using the same stealth moves repeatedly will fill the bar slower, so variation is key. Ba tman Arkham Special Edition