The GameOn Magazine - Free Special Editions Batman: Arkham Special Edition | Page 6

I AM BATMAN There are many reasons to enjoy the Batman: Arkham series of games: A well-rounded combat system, a cast of excellent supporting characters, a rich open world, an abundance of side-activities and many more. For me though, there is one aspect that makes the experience so epic for me, and that reason is a simple one: I am Batman. Both Arkham Asylum and Arkham City really let me walk a mile in the boots of the Caped Crusader, the Dark Knight, the World’s Greatest Detective. It goes so much further than the skin of the character, the way he looks and the way he moves. For me, the thing Rocksteady have nailed on the head is how it feels to be Batman. Controlling the Batman just feels right, as you run through the streets, scale sheer surfaces, glide amongst the rooftops and rappel between buildings. The sense of maneuverability is dead on; not quite superhuman, but 6 • GameOn Magazine the kind of feat only achievable by a human being with the right tools, training and at the peak of physical ability. The gadgets also provide a great deal of depth to the experience. Solving puzzles and following clues in detective mode changes the pace of proceedings, providing a more thoughtful aspect of gaming amongst the high adrenaline combat and tense stealth sections. Tools such as the remote control batarang, disruptor and grappling hook provide you with the tools to cope with any situation and make up for Batman’s lack of ‘traditional’ superpowers. The fact that our hero’s abilities and gadgets stretch the bounds of believability to their limits, but never beyond breaking point, is the main factor that underlies the success of both games in capturing the essence of Batman. There is a real sense of power there, but behind it, a sense of vulnerability. Batman Arkham Special Edition