The GameOn Magazine - Free Special Editions Batman: Arkham Special Edition | Page 29

to make this game as immersive as it is: you will be drawn into this world and will not want to leave for a very long time. Swooping between buildings and gliding from great heights makes you feel like Batman, and a force to be reckoned with, as you watch the ground from the vantage points above like the watchmen and protector you are meant to be. The world of Arkham City is huge at about five times the size of the area in the first game so there’s a lot to explore, see and do. Graphically Batman: Arkham City is pitch perfect. Characters look fantastic and the city looks stunning even as you see it over and over again. The way Batman’s suit gets rougher and rougher as the game moves along is genius and the draw distance is phenomenal with the skyline of Gotham City providing the backdrop. Surprisingly, there are very, very few graphical hiccups. There’s screen tearing here and there and texture pop-in is a little too frequent but it doesn’t matter. When the whole game looks this beautiful, small problems like these can be completely 29 • GameOn Magazine forgiven. At first, it seems like the sequel is very similar to Mafia 2: a linear game of sorts set in a huge open world but it quickly becomes apparent that this is not the case. Yes, Arkham City does have a linear storyline as you travel from one area to the next completing objectives but there is so much more to do. Side quests, random encounters, hundreds of hidden collectibles: Arkham City is a game that is meant to stay in your console for a very long time indeed. And you’ll want to explore every single nook and cranny that the world has to offer. Stray off the beaten path and you’ll find Crime Alley, the alleyway where Batman’s parents were killed. Veer in another direction and you may encounter a cameo from a villain like Killer Croc or Calendar Man. This all contributes to the fact that Arkham City is very believable and actua B