The GameOn Magazine - Free Special Editions Batman: Arkham Special Edition | Page 24

in the Asylum games so satisfying? Obviously course, a good fluid system would be pointless the key element is the flow of the system; it without bone-crunching after-effects, and requires just a small nudge of direction from this is another ingredient to the combat the player to move the character towards one genius. The combination of well constructed enemy and then a heavy handed press of the strike button to take him on, a process that can be repeated to glorious effect. The player action of moving between opponents, which is where many games falter, Batman’s signature weapon, used to stun enemies or hit objects is practically that are out of reach. The Quickfire Batarang can be used to unleash removed up to three rapid fire Batarangs in the middle of combat. A Quick to increase Batarang throw is also very effective when discovered by a single the sense of armed enemy, stunning them to provide enough time to escape. fluidity. Of Gadget Tip 24 • GameOn Magazine Batman Arkham Special Edition