The GameOn Magazine - Free Special Editions Batman: Arkham Special Edition | Page 24
in the Asylum games so satisfying? Obviously
course, a good fluid system would be pointless
the key element is the flow of the system; it
without bone-crunching after-effects, and
requires just a small nudge of direction from
this is another ingredient to the combat
the player to move the character towards one
genius. The combination of well constructed
enemy and then
a heavy handed
press of the
strike button
to take him on,
a process that
can be repeated
to glorious
effect. The
player action of
moving between
opponents,
which is
where many
games falter,
Batman’s signature weapon, used to stun enemies or hit objects
is practically
that are out of reach. The Quickfire Batarang can be used to unleash
removed
up to three rapid fire Batarangs in the middle of combat. A Quick
to increase
Batarang throw is also very effective when discovered by a single
the sense of
armed enemy, stunning them to provide enough time to escape.
fluidity. Of
Gadget Tip
24 • GameOn Magazine
Batman Arkham Special Edition