Teen Titans Magazine Vol. 5 Issue 3 Final Copy-3 | Page 15

Ah, good ol’ Splatoon gets its newest installment into the Nintendo Franchise. With its newer game modes, and new Character Customization options, it makes Splatoon 2 have a good replayability. But, when playing, to look around, you must move the Joy-Cons. Now, while that sounds not too bad in theory, you have to constantly be moving your WHOLE BODY. Want to look left? Move to the left. Inkling behind you? Better be ready to do a 360 spray-and-pray! Luckily, you can turn off the motion controls, and you can look around way easier with the right Joy-Con joystick. In humble opinion motion controls could’ve worked, but in a different way. Maybe if they had used it for flinging some weapons(like the Splat Roller, or the Ink Brush), or even using some specials. But having to do a 360 no-scope to avoid dying, motion controls aren’t the best thing, especially for beginners. But for an extra challenge, you could try it. The Dragon Ball games have been a staple in molding the franchise. From the first game in 1990, to FighterZ, we have been introduced to different forms on how to play the game. The first game to implement motion controls into it was Dragon Ball Z Budokai Tenkaichi 2, on the Wii. The most critically acclaimed motion controlled Dragon Ball Z game was Budokai Tenkaichi 3. Dimps decided to reimplement the motion controls into a mode of control. You can use them to fire your Super Attacks. A lot people don’t like to use it because they think that it’s a waste of time playing competitively, but they still think that it’s a good implement when they’re playing for fun, and I’m one of them. 15 Art By: Daniel Dn Staff Member, Grade 8