Teen Titans Magazine Vol. 5 Issue 3 Final Copy-3 | Page 15
Ah, good ol’ Splatoon gets its newest
installment into the Nintendo Franchise.
With its newer game modes, and new
Character Customization options, it
makes Splatoon 2 have a good
replayability. But, when playing, to look
around, you must move the Joy-Cons.
Now, while that sounds not too bad in
theory, you have to constantly be moving
your WHOLE BODY. Want to look left?
Move to the left.
Inkling behind you? Better be ready to do
a 360 spray-and-pray!
Luckily, you can turn off the motion
controls, and you can look around way
easier with the right Joy-Con joystick. In
humble opinion motion controls could’ve
worked, but in a different way. Maybe if
they had used it for flinging some
weapons(like the Splat Roller, or the Ink
Brush), or even using some specials. But
having to do a 360 no-scope to avoid dying,
motion controls aren’t the best thing,
especially for beginners. But for an extra
challenge, you could try it.
The Dragon Ball games have been a
staple in molding the franchise. From the
first game in 1990, to FighterZ, we have
been introduced to different forms on
how to play the game. The first game to
implement motion controls into it was
Dragon Ball Z Budokai Tenkaichi 2, on the
Wii. The most critically acclaimed motion
controlled Dragon Ball Z game was
Budokai Tenkaichi 3. Dimps decided to
reimplement the motion controls into a
mode of control. You can use them to fire
your Super Attacks. A lot people don’t like
to use it because they think that it’s a
waste of time playing competitively, but
they still think that it’s a good implement
when they’re playing for fun, and I’m one
of them.
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Art By: Daniel Dn
Staff Member, Grade 8