STEAMed Magazine July 2015 - Page 18

These examples will give a vivid picture of the types of STEM and STEM learning innovation that took place across the three project sites: • “Trash to Paradise”, a project of the San Diego incubator and developed by a bi-national US/Mexico team, is a novel ecosystem that uses trash from the Tijuana River and wetland plants to treat water locally in response to untreated sewage flowing from the Tijuana River Valley into Imperial Beach. The team is currently testing hydraulics for their prototype, an artificial wetland in San Pablo, Tijuana. • “Foodweb”, a project of the Chicago Incubator, is a virtual network connecting food producers, distributors and consumers with the goal of distributing information regarding availability of and access to fresh foods. Its aim is to increase the distribution of unprocessed foods, with a focus initially on fruits and vegetables, to underserved low-income communities. The team is currently developing a fully functional automated technology platform.    • “Smart Healthcare Transit”, a project of the Worcester Incubator, is a new interface that improves the ability of patients reliant on public transportation to access healthcare by allowing service providers to optimize patient transportation efficiency when scheduling appointments, and providing patients with clear, easily accessible routing and timing information. The team was recently funded to create integrate a working prototype into the scheduling system of a major regional healthcare provider in Central Massachusetts.   Still to come later this year are the findings of ground-breaking experimental research studies that measured the impact of the AOSL arts-based learning curriculum on the creativity skills, collaborative behaviors and innovation outputs of high school students and early career STEM professionals; and Innovation at the Intersection, a traveling exhibition, designed and built at the Reuben H Fleet Science Center in San Diego, which will give visitors of all ages the opportunity to experience to join us at the creative intersection of art, STEM, innovation and community and experience how together, art and science can help innovate solutions to tackle difficult challenges, local and global.   Innovation at the Intersection will launch its national tour on October 10, 2015.    The 28 Art of Science Learning innovation teams provide vibrant case studies of ways in which arts-based learning can spark STEM innovation.  Resear ch data from our experimental studies, along with data tracking the outcomes of the incubator innovation teams, will provide us with new insight into ways in which artsbased learning can foster the development of foundational innovation skills needed for a 21st Century STEM workforce.  Harvey Seifter, one of the world’s leading authorities on organizational creativity and arts-based learning, is Director of The Art of Science Learning, a National Science Foundation-funded initiative that uses the arts to spark innovation in science and technology. A Fellow of the Royal Society for Art and a member of the Banff Leadership Center International Advisory Board, Harvey participated in the White House Global Cultural Initiative and has been honored as a Peter Drucker Foundation Thought Leader. He currently serves as Visiting Associate Professor of Design Management at Pratt Institute’s Graduate School of Art. 18