SPLICED LIFE /
ISSUE 02
CREATIVE PROFILE / JASON FREENY
Nemo
Barbie
SM: Can you walk us briefly
through your design process?
From how you get the concept
to the stunning piece of art we
end up seeing.
JF: It starts with a well-built
toy purchased from a store. I like
interesting shapes that will result in
interesting skeletal systems. First the
toy is roughly cut open in the manner
I want it to display its innards. The
hollow of the toy is filled with either
clay or expanding foam depending
on its size. The opening I've cut is
then cleaned and smoothed with
sandpaper. I start with a chosen
piece of anatomy, usually the rib
cage or skull creating the basic form
of the part. The clay I use allows me
about 40 minutes to sculpt before
it becomes difficult to work with
because of hardening. Once I get the
section I am sculpting into the shape
I want the piece is set aside to harden
until the next day. This is repeated
over and over, day after day until all
the parts are finished, usually taking
about 4-6 weeks. The piece is then
sanded smooth and painted through
a combination of airbrushing and
hand painting.
SM: Is there an anatomical
sculpture you’ve been dying to
work on but was too daunting to
think about or start?
A massive robot T-Rex with
lasers would be epic!
JF: I would love to do some life
sized toys, giant 5 foot pieces but I
need someone to commission such a
colossal piece first...
SM: What’s next for you?
JF:Expanding into my own
characters and more abstract original
pieces.
You can find more of
Jason’s work here:
www.moistproduction.com or follow
him on Facebook,
facebook.com/pages/Jason-Freeny or
Twitter https://twitter.com/freeny
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