SPLICED Magazine Issue 02 Dec/Jan 2014 | Page 180

SPLICED MAGAZINE / THE LAST WORD / REJECTING PERFECTION ISSUE 02 Rejecting perfection We are flawed, fallible creatures. What we create, therefore, will also be flawed. But in the cracks of our creations lie the materials to improve: we utilise and build upon our past mistakes. This is how progress is made. by Tauriq Moosa That’s why it should be a constant annoyance when someone’s response to a creative work – film, TV show, book, game – is: “It’s not perfect”. Of course not: nothing is. We should expect imperfection since nothing is perfect. But, more than this, we should be wary and avoid claiming perfection. First, we know perfection is impossible. No matter how much you love anything, it’s not perfect: it will always have flaws. Even your greatest idol has a digestive system (which is why you should avoid having idols completely); even Breaking Bad had its haters. The point is, from a purely objective and descriptive standard this claim is wrong. Thus, we should reject perfection claims because it’s factually incorrect. Second, we should avoid perfection as a standard since it disallows for improvement. Why improve on what’s already perfect? By defending something as perfect, we hinder the creative process. We claim that anything else will, by definition, be less. If we know that anything made will always be worse, what’s the point of investing, as both audience and consumer? This latter worries me most. We have a remarkable capacity to deny fallibility in favour of faultlessness. After all, no one likes observing failure in ourselves or in what we love. But denial no more gets rid of fallibility than 180 a blanket gets rid of nails: it’s merely covered and we’d feel the truth regardless. Yet, this shouldn’t prevent us from loving. Loving is not incompatible with recognising fallibility. Think of human relationships: What destroys them isn’t healthy honesty, but blanketed denial of the situation. Similarly, just because your favourite book, film, game is “imperfect” should no more lead to denying your love than realising it was created by a woman or Egyptian. Further, how stale would our creative enterprises be were we to achieve “perfection”! The whole creative enterprise itself depends on our imperfection, our grappling with our bizarre existence that finds itself caught between the webs of aspiration and the mandibles of reality. We create for many reasons, but for many, it is the opportunity to convey how the world seems to us; to touch upon an aspect of the world that we love, hate, scrutinise. Sure: Not many are seeking answers to the “human condition” in Mario’s digesting mushrooms, but it’s a work of human creation worth celebrating. Remember: Someone decided this piece of creation needed an audience: whether for financial or artistic reasons (and the two are hardly ever completely absent); we are allowed to engage with it as representing a new entity in the world. And, whatever else we think, we can begin by recognising that because it’s human-made, it is not perfect. Perfection must be done away with. Thus, next time someone says “Well, it’s not perfect…” say “Good. We don’t want it to be.”