SMU Guildhall Graduate Catalog Spring 2019 — Cohort 27 | Page 68

Bryan Hua Production « Development of a Pipeline for Text Mining Steam Reviews with Natural Language Processing and Topic Modeling: A Case Study of Dota 2 The personal computer gaming industry the Steam platform. I employed Natural industry. Developing a successful game techniques to improve the efficiency and has become a multi-billion dollar is challenging due to the large scale, and developers need to understand user feedback to improve the quality of their products. Most online game publishing platforms allow users to leave text- accuracy of analysis using the pipeline and tested the results using reviews of Dota 2, one of the most downloaded and reviewed games on Steam. based reviews for a game they bought. While I worked on this project, I dived into rich source of potential feedback. As a on experience building natural language Such reviews provide developers with a result, there is a need to develop efficient methods for analyzing large volumes of text reviews. In this nine-month project, I explored a general pipeline of text data mining and iterated on them to establish a dedicated pipeline to analyze reviews on 68 Language Processing and topic modeling PRODUCTION the area of data analysis and got hands- processing and topic modeling tools with R language. The result of this work could be beneficial to all developers, especially community managers, to discover insights from large volumes of player feedback and improve the quality of their products.