SMU Guildhall Graduate Catalog Spring 2019 — Cohort 27 | Page 34

Harrison Baumann Level Design « Astromine 0317 Astromine 0317 is a deathmatch map in Fury Shipyard is a Capture the Flag conception on paper to final realization in produced from conception on paper to Unreal Tournament that I produced from engine. The map demonstrates flow and multiple gameplay zones, with the inclusion of two low gravity areas. The map also showcases a death zone in the form of an airlock that contains the power weapon of the map. There is a button that, when shot, cycles the airlock. If anyone is unlucky enough to be caught inside, they are vented out into space. 34 LEVEL DESIGN map in Unreal Tournament that I also final realization in engine. This map is a large-scale team-based map that utilizes multiple pathways and choke points to emphasize the teamwork needed to complete the objective.