SMU Guildhall Graduate Catalog Spring 2019 — Cohort 27 | Page 18

Ryan Gomez Art Creation « Graphic Novel Crime Scene My thesis artifact was a 3D environment The reason I chose this project is because with a graphic novel style. There is also more stylistic environment using unique of a late 1970’s motel crime scene created a day-to-night cycle that is implemented to show the aesthetic range of the environment. The goal of this artifact was to create a unique environment style using custom shaders and textures. I also wanted to tell a story within my artifact that gave the viewer a narrative of what happened in this motel. 18 ART CREATION I wanted to challenge myself by doing a shaders and implement more of my technical skills. Apart from pushing myself on an artistic level, I also used my passion for graphic novels to drive my thesis over the course of two semesters.