Guy Cockrum
Level Design
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Using Oculus Rift to Create a First-Person Racing Game
I chose this thesis topic because I am
many times it didn’t work and I had to
virtual reality. I hoped this project would
Another challenge was testing my game
interested in both racing games and
expand upon existing knowledge of
developing for virtual reality so that
developers can create experiences that
do not make their users feel simulation
sickness.
Development started August 2015 and I
defended in April 2016. For the first few
months, I worked on developing the game
idea in a design document and started
working on my methodology. The rest
of the project was spent on developing,
iterating, and testing my thesis.
The biggest challenge was working with
the Oculus Rift development kit 2 since
it is experimental hardware. The