Throughout this catalog, trademarked and registered names are used for video games, game engines, game editors, consoles, development tools and creation software. Rather than include a trademark or registration symbol in every occurrence, we state that we are using the names only in an editorial fashion, for academic purposes, and to the benefit of the trademark or registration owner with no intention of infringement. © 2016 SMU Guildhall. All rights reserved. No part of this publication may be reproduced in any form or by any electronic or mechanical means, including information storage and retrieval system, without permission in writing from SMU Guildhall, except by a reviewer who may quote brief passages in a review.