Mark Nausha
Deputy Director, Game Lab
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TEAM GAME PRODUCTION: AN INTRODUCTION
Teamwork is a fundamental part of the
Capstone games are the final team
and is integral to our curriculum, as it
class. C24’s Capstone project, recognized
educational experience at SMU Guildhall
allows students to work together in a
creative atmosphere where they make
design decisions and realize them in a
meaningful way.
Students form interdisciplinary teams
to produce three games based on the
skills taught in their specializations —
Art Creation, Level Design, Production
on the following pages of this catalog, was
developed over the last three academic
modules during the course of the
graduates’ studies. The project included
the largest team size and grandest design
scope, resulting in a total conversion over
approximately 18 weeks. It was developed
using the Unreal Development Kit.
and Software Development. Each team
We are very proud of our students’
a life cycle from concept greenlight to
you as much enjoyment as they bring us
is organized with student leads and has
product launch. The final outcome of each
project is a tangible artifact that students
can share with friends, family, and game
industry professionals.
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projects created by each graduating
accomplishments and hope they bring
at the Guildhall.