Mai Yang
Level Design
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Using User Experience Design Principles in Virtual Reality User Interfaces
With the release of more affordable
designer while using a minimalistic and
experiences have exploded within the
thesis will be beneficial to the industry,
Virtual Reality options, VR games and
past few years. Designing a User Inferface
for VR is far from that of console games,
as VR requires less intrusive UI. I wanted
to discover the best design practices for
VR while incorporating my background
knowledge of user experience testing.
The past six months of developing my
thesis project have improved my scripting
skills and taught me how to be a better
20
LEVEL DESIGN
simple design approach. I hope that this
helping designers to incorporate more UX
design principles in their design to create
more effective UI.