SciArt Magazine - All Issues February 2016 | Page 31

that are involved in doing good research in the sciences are also needed to make good art. JF: Is there something the arts bring to the sciences? KG: Artists don’t like playing by the rules. As an artist, I can challenge conventional wisdom. JF: This is the 20th anniversary of Telegarden—a landmark work for Internet, interactive art. How did this piece come about? KG: I was doing scientific research based on manufacturing—grasping, geometry, and control for robotics—and we had a few robots in the lab for experiments. I was using robots to paint—essentially exploring their weaknesses. I was told by a colleague that art was not going to be taken seriously and that it was not a good use of my time. So I went underground and stopped talking about it. When the World Wide Web came out in about ’93, I realized it could be used to make an art installation for a very large audience. I was really interested in the idea that you could put something online and people could experience it from anywhere in the world. At the time, you could look at images and text online, but you couldn’t interact with the physical world. There were some webcams and things like that, but they were all passive. Then we—my colleagues and I—started thinking: “We have a lab, and we have these robots… could we combine these with the web?” That’s when we came up with the garden. We built the planter with soil and irrigation, and then we built the robot and user interface for the web. I believe this was the first web–based system where you could actually do something versus just looking. People would have to actively tend their plants. They could act on this world and see the results. JF: Why do you think there was so much enthusiasm? Why do you think 100,000 people logged on? Was it novelty or something else? KG: It was somewhat the novelty, but more significantly I think it was the contrast between a very natural kind of environment and a digital one. We humans have very fundamental relationships with plants. A garden is interesting because it is something that is controlled as opposed to the wilderness. There was also a social aspect of Telegarden that was unique at the time. The majority of people would go and just sort of look around, but there was also a smaller number that would actually spend significant time on the site. My sense from reading the logs—there was an early form of a chat room there—was that there was a kind of very sociable, supportive interaction taking place. It became a community garden. JF: Telegarden was based in telerobotics. What is telerobotics? SciArt in America February 2016 KG: It’s the ability to control a machine, a device, or a robot over a distance. In one sense, something like a radio–controlled car is an example of a telerobot. It’s important to make the distinction between a robot—which in its purest form is operating autonomously, there is no human in the loop—versus a telerobot where a human is essentially driving. Telerobotics has been used for a long time in areas and situations where there is danger, like handling nuclear materials or defusing bombs, undersea exploration, and in space. With Telegarden, I believe we were the first to develop a telerobot that the public could operate. JF: Is there something collaborative occurring between the person and the telerobot? KG: I don’t think of the robot as a collaborator, not creatively. Sometimes you see an article that states that a robot has written a piece of music or a poem. When you dig into that, it generally means that someone has programmed a bunch of rules and patterns—some fugue style, for instance, and the robot’s generated a composition that sounds like a fugue. I think of the robot as the subject. Machines are the focus of my art, but I don’t think of them as having any volition or any consciousness. As an engineer and artist, I feel a responsibility to be a critic of the exaggeration and hype around technology. JF: Your early works dealt with telerobotics, but you’ve also made works that address telepresence—the idea that something is happening live in one place, but is being related somewhere else. Was there something that led you in that direction? KG: There was an issue that came out of Telegarden in which a student asked whether the garden was real. This caught me completely off guard. To some degree this i 0