rez Magazine May 2015 - Page 44

and mesh creations. It looks like they could be for sale, but they are not. When one plays media there - you can see a video over certain surfaces. It is one environment that challenges the notion of how we experience virtual spaces in such a commercialized way. I wanted a clean space to showcase some of the building elements that contributed to the ideas of the build. It's a pretend store, disguised as a pretend art gallery, disguised as a store.” “A big part of Second Life is shopping. I admit it is fun. But my idea is to encourage people to create more for the enjoyment of expression or communicating ideas.” Inside the building, instead of buying gems you get videos. ///...///