Interactive Digital Media MA/MSc Interactive Product Futures MA
This course creates designers
with the potential to innovate and
influence interaction design practice. This course is defined by its distinctive
experimental approach to the
development of user-centred projects.
Futures
You will be in a position to take
responsible roles such as production
supervisor, technical director, lead
or assistant programmer, user-
experience designer, producer
or freelance consultant.
The Course
Interactive Digital Media is of particular
relevance to you as a practitioner
or designer if you want to develop
your practice in interaction design,
installation, projection mapping,
digital games and user-centred
product design. You will be
encouraged to work with technology
experimentally, creatively and
collaboratively, and to apply emerging
and existing technology in new and
novel ways. You will also have hands
on experience creating for Android,
iPad, iPhone, Playstation 3, Xbox,
and websites.
The course will provide skills in
the relevant multimedia software,
3D graphics software, game engines
and modelling packages such as
Unity, UdK, 3D Studio Max or Maya.
You will understand code, create
electronic and physical interfaces
and the course encourages the use
of low level C# and C++, JavaScript,
HTML or Python.
Duration: 1 year full-time,
2 years part-time
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Unit 1: Technology Issues
In this unit you have the opportunity
to prototype ideas and engage
with industry standard processes,
techniques and technology relevant
to Interactive Digital Media.
Unit 2: Research Process
The Research Process and Technology
units will enable you to deepen your
conceptual thinking and technical
application through the development
of your individual practice.
Unit 3: Business and Innovation
The business context of new
technologies has transformed the
relationships between traditional
film, video and digital formats.
Unit 4: Concept and Prototyping
The Concept and Prototyping unit
will develop your main concepts
with reference to theoretical and
business contexts.
Unit 5: Major Project
This represents the culmination of
students’ investigation and the final
stage of the research strategy. This is
a substantial piece of self-managed
work that is underpinned by advanced
practice-based methodologies and
processes.
Entry requirements: Page 142
How to apply: Page 146
Term starts:
September 2018
Futures
Our graduates leave with skills
relevant to realise relevant and
elegant design proposals with
solid commercial potential.
The Course
Interactive Product Futures is a creative,
project-based course. It supports
advanced product designers who wish
to develop and refine their practice in
interaction and user-centred product
design. The course recognises that
different electronic and computing
technologies increasingly permeate
our lives, but also recognises the need
for products to be more empathetic to
people and their behaviour. Examples
of potential development opportunities
include website development, mobile
phone application or utility, a computer
game or game level, media elements,
interactive TV application.
The course encourages you to
experiment with new ways of
working with objects and their
integration with technologies,
both creatively and collaboratively.
It also asks you to apply emerging
and existing technology in new
ways through personal fabrication,
research and the experimental
application. We invite you to look at
academic theoretical frameworks,
research methodologies and their
application within industry practice.
Duration: 1 year full-time,
2 years part-time
Unit 1: Technology Issues
In the technology issues unit,
you will have the opportunity to
prototype ideas and engage with
industry standard processes,
techniques and technology
relevant product.
Unit 2: Research Process
This unit will enable you to deepen
your conceptual thinking and technical
application through the development
of your individual practice.
Unit 3: Business and Innovation
The business context of new
technologies has transformed the
relationships between traditional
film, video and digital formats.
Unit 4: Concept and Prototyping
This unit will develop your main
concepts with reference to
theoretical and business contexts.
Unit 5: Major project
The Major Project unit represents
the culmination of a student’s
investigation and the final stage of the
research strategy. This is a substantial
piece of self-managed work that is
underpinned by advanced practice-
based methodologies and processes.
Entry requirements: Page 142
How to apply: Page 146
Term starts:
September 2018
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