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of game design with a grounding in literary study and the fundamentals of what
makes for a good story. This is just one of so many possibilities that 1 hope will
become reality over time. Taking the step to move my research much more fully
into video game study came with the fear that I would face the scorn of my
colleagues. Yet the response to my TEDx talk has been positive and I have
encountered many others like me: educators who see video game narratives as
another form of storytelling. That was what let led me to literary study in the
first place: the love of a great story. Video games beg to be more broadly
considered for the stories they are telling.
University of Nevada Las Vegas
Amy M. Green
Works Cited
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