Popular Culture Review Vol. 16, No. 2, Summer 2005 | Page 136

132 Popular Culture Review returns to the concept of disseminating visual pleasure through individual points of mechanical consumption. Through Las Vegas there is a return to the concept of the pleasure palace—S. L. Rothapfel’s Roxy or Sid Grauman’s Chinese Theatre—^where spectacle is offered up for consumption in lavish locations that could be called “theme-park casinos” as they accommodate thousands of consumers at a time: places like the Luxor, the Mirage, Treasure Island, and, what is purported to be the world’s largest hotel, the MGM Grand, wiiich boasts “a theme park that take[s] days to visit” (Clines 1).^ The name of the biggest theme-park casino, the MGM Grand, should alert one to the ability of Las Vegas to assimilate Hollywood’s commodities and technology. The new casinos, the New York Times reports, are “opening with a new kind of Hollywood star power, a tie-in emphasis on special-effects themepark entertainment” (Clines 1). Furthermore, the design of these casinos directly utilizes the services of such Hollywood specialists as Douglas Trumbull, “the special-effects master who fantasized time travel for such movies as Bla derunner and Back to the Future"" (Clines 1). A consumer of theme-park entertainment must be able to reference Hollywood (or film) at the same time that it goes beyond it in order to understand such spectacular displays. As one visitor to the Luxor pyramid exclaimed, “I mean, it’s like being inside, not just at the movies” (Clines 1). What the spectator’s enthusiasm lacks in critical distance is made up for by its succinct distinction between the representation of reality provided by film and the simulation of reality provided by casino theme parks. The difference between being “at” a movie versus being “inside” a movie is a crucial difference.^ Another factor that bears upon the virtual entertainment of Las Vegas and its relationship with Hollywood is the age of its audience. Las Vegas, like Hollywood, is competing for the youth dollar as it strives to rejuvenate itself, and signs of its cultural “hipness” abound (Karlen). ^ In a New York Times article, one of the hip, under-40 crowd, a Hollywood television writer, explains the attraction Las Vegas holds for him and his Mends: “I’ll bet a dollar, then get bored. But for me, and a lot of writers I know, the point is trying to temporarily re-create that kind of rat-pack feeling where you walk into a casino wearing a shiny suit while your mental soundtrack is playing Frank Sinatra singing ‘Summer Wind.’ It’s nostalgia for things we were too young to be aware of at the time.” (Karlen 5) The television writer’s Las Vegas fantasy, like that of the visitor to the Luxor Pyramid, expresses his loss of reality in terms of simulation—^he is not merely “at” a Frank Sinatra film or performance, he is “inside” it. Furthermore, his submersion within a Las Vegas that never was in turn creates a depthless sense