Popular Culture Review Vol. 11, No. 1, February 2000 | Page 84

76 Popular Culture Review of recent hip-hop and jungle tracks to identify the ways in which masculinity is constructed and the kind of representations which emerge. Three musical examples are discussed. The first two tracks both include combat sounds sampled either from film soundtracks or video games. Comparison of these tracks reveals how the inclusion of electro-mechanical sounds and the sounds of video-violence participate in the construction of masculine musical meanings. Discussion of a third track is used to highlight the potentially destabilising consequences of sampling techniques for the articulation of social identities. Hip-hop, Jungle and the sounds of video violence Hip-hop emerged in the 1970’s amid the economic deprivation and social and political marginalisation experienced by black youth in East Coast American inner cities (L anglois, 1992). Prim arily a youth culture, hip-hop established neighbourhood crews or posses’, similar to, but not always based on gang affiliation, consisting not only of MCs (rappers), DJs and fans, but also breakdancers and graffiti artists. From its beginnings, hip-hop DJs manipulated records on two turntables, alternating between them to cut up, scratch or extend sounds. It became the norm to “loop” records together to produce a seamless flow and thereby maintain musical momentum and sustain the mood, a technique which required a pair of turntables so that the disc could be cued by hand over headphones. The resulting sound, originally heard only by the DJ, was eventually incorporated into performance. Both turntables can be operated simultaneously, or one scratched whilst another maintains a rhythmic ostinato; a mixer between the consoles controls the relative volume and superimposition. In this way a range of skills developed, such as slow, rapid or backward “scratch” sounds. Today, hip-hop artists use digital recording technology to sample and create “mixes” over which MC’s then rap. Wu-Tang Clan are a group of eight East Coast American MC’s who have made it into the mainstream of popular music. The track “Hellz Wind Staff’ is from Wu-Tang Clan’s second album, Wu-Tang Forever (1997). As in much hiphop, the group culture of the hip-hop crew is evident in the format of the track: “Hellz Wind S taff’ consists of a series of rapped verses, each taken by a different MC, over a constant groove. Verses of “Hellz Wind Staff’ are interspersed with samples o f combat sounds from martial arts films. For example, the track opens with the cry o f “Die!” and is followed by sword clashes and grunts over a drum loop and chromatic oboe riff. Similar combat sounds are heard after the second and third verses, and again at the end of the track when the sound of gunfire is heard and the words “May you rot in Hell!”, followed by maniacal laughter. The use o f samples of fight scenes from film soundtracks is an instance of the way in which Wu-Tang Clan draw upon the martial arts to articulate a paranoiac, doom-laden vision in which militaristic tactics and techniques, signified through