PaintballX3 Magazine January 2015 | Page 70

70 The Top Historical Paintball Product Innovations, P In a shock to the entire paintball industry and the attending teams, camouflage, long the default uniform for any paintball player, was completely banned. No team at the event was allowed to play on the Hyperball field if they chose to wear camouflage to the tournament. The championships were held again in 1997, and the show was even better, with live bands, body piercers, beach volleyball and even extra-industry sponsors like Corona. However, while the World Hyperball Championships were, according to most who attended, the first time paintball had ever been promoted properly outside the woods, WDP received little support from the paintball industry at the time, and found the events less than profitable, other than from a public relations standpoint. After selling the Hyperball concept to Brass Eagle, WDP turned their backs on the paintball tournament promotions business to focus on their hot new paintball gun, the Angel, which was selling as fast as they could be made. WDP remained out of the tournament promotions business until 2003, when Pure Promotiosn and WDP began promoting the National Professional Paintball League Super Seven World Series of paintball tournaments in the United States. can’t easily clean the fields and it would take a forty-foot truck to transport a field. We went to Toulouse the next year and saw the games played on Sup Air fields and we realized it was a better system. You can fit an entire field in the back of a van now.” 1996, Airball At Paintball & Company, R.P. Scherer and Powergames’ Toulouse seven-man tournament in France in 1996, players found themselves playing behind a completely new and alien style of bunkers. Akin to the Hyperball tube bunkers pioneered by WDP the year before, Laurent Hamet and company created colorful, dynamic new bunkers that differed from anything paintball had seen before, because they were inflatable. For the first time in paintball’s history, bunkers could be blown up, plugged, played behind, deflated and carted off with little fuss. Unlike any other type of bunker used in the game or sport of paintball, the soft inflatables encouraged incoming paintballs to bounce rather than break, eliminating the mountains of shell and buckets of splatter that often transform Hyperball or other speedball fields from futuristic-looking arenas into muddy sludge pits, keeping the event spectator-friendly and colorful for the duration Owen Ronayne formerly of WDP believes that the concept and style of play as well as allowing referees to much more easily distinguish a broken paintof Hyperball were extremely influential ball on a competitor. The nearly 1,300 on the future of the game, sport and industry of paintball. “We invited teams spectators at the event reacted favorto play Hyperball to test the fields, and ably to the spectacle, applauding for strong play and enjoying the event in a one of those teams was the TonTons. manner no American tournament could Laurent Hamet was one of the first advertise. Notable industry attendees people to play Hyperball, and he went away from that to develop SupAir (Air- included future National Professional Paintball League president Chuck ball). For that reason, the impact of Hendsch (then of RP Scherer), Todd Hyperball is evident wherever you go Adamson, Billy Ceranski, Fabrice Haltoday.” Ronayne continued, “Hyperball mone, Ian “Jacko” Parsons and Adam was great, but it was imperfect. You January 2015 dECEMBER 2013