Nu Vibez and Roleplay Guide Magazine - June 2015 | Page 29

“I have this conversation all the time with my designer friends. Everyone hates feeling worn down working for events. We have 14 quality events every month plus seasonal fairs and that’s just skimming the popular ones,” Holli continued. “A lot of Stores do not release any more, designers are over worked and as a designer myself it seems that is all I have time for – keeping up with the next event. BUT – if customers are feeling it and designers are feeling it why hasn’t it stopped,” she muses. “My own event, OMG is still successful and yes it’s another Gacha but, I try to make the venue fun and interesting for people.” One of the more interesting Gacha events is the TAG Gacha. This one utilizes a HUD designed to take you from store to store and lighten the lag and traffic load from the sims. It’s a brilliant concept because it brings the consumer back to the shops, not just to an event. In a world where the really good and successful events are getting less common and they are having to find new ways to draw a crowd, the TAG Gacha has found a niche. It is one of the few Gacha events left that will lure me. I didn’t just speak with Holli, however. I inte rviewed several random Gacha enthusiasts from a myriad of resources. I heard everything from stories of college kids who blew their food money for more Gacha spending; to a man who loves collecting Gacha so much, that, for the sake of the hunt and the thrill of finding a great deal at a PHOTO: Apt B - TAG! Gacha Photo by Apartment B, found on flickr. Gacha Yard sale, he just lost control. I even spoke to a young lady who has set herself a budget and with it, uses her duplicates for trade – all to complete her collections. She is that determined to get her items, yet, is mindful of her money. Gacha as an interview topic was not easy to research. I found it almost impossible to gather facts or data. Even my search on the web revealed very little other than the fact that it originated in Japan in 1965 – 50 years ago – and that it is derived from the term Gashapon which describes the sounds the machine makes. The first being “Gasha” for the sound of the crank on a toy vending machine and the “pon” the sound of the toy capsule dropping into the dispenser receptacle. Like in SL, the real toys come in sets (or collections) and are trade-able. There are people completely obsessed with their collections, who dedicate their time and lunch money to collect Gashapon/Gacha in order to share and trade with others. There are even stores in Japan that are dedicated to these little capsule toys, but most of all, I discovered in SL, Art imitates life! RL Gacha is stronger than ever 50 years later! So, this leaves me to draw only one conclusion... Gacha is here to stay in SL and the THRILL is not gone... It, like most things, is just evolving and there are way too many ways it appeals to consumers. As long as there are lindens to be had, then designers will bring it to the table to feed the Gacha Machine. NU VIBEZ & ROLEPLAY GUIDE MAGAZINE 29