NM CliQ Magazine November 2015 | Page 53

You may notice that the image blurs while the High Pass preview box sharpens... this is due to this layer being an opposite of the layer beneath. Also, only be concerned how the blurring looks on the skin as we will not be applying this to the hair etc. As you paint in white on the layer mask you should see the skin being smoothed while retaining all the lovely skin texture. If you find the smoothing is too much you can either adjust the settings of previous filters or you can lower the opacity of the layer. So if we sharpened to blur the image, now we need to blur to sharpen the image... talk about mind bending! We now apply a Gaussian Blur to restore the skin texture. Change the pixel radius of the Gaussian Blur to reveal the underlying skin texture while hiding any blemishes. A good starting point for the pixel radius is less than half of the value used in the High Pass Filter. As you can see in the screenshot, both the High Pass and Gaussian Blur filters have been applied to Layer 1. This allows us to double click on either of these filters and fine tune the values used if needed. As things stand, this skin smoothing has been applied to the entire image. What we need is to apply it to only the skin. BEFORE Above you can see the starting image... This is simply a case of creating a black layer mask for layer 1. To do this, Alt (Opt) + Click on the mask layer to fill the mask layer with Black. As always with layer masks, Black conceals, White Reveals... so now all that skin smoothing has vanished. Now it is just a case of painting the smoothing back into the image. Choose the Brush from either the Toolbar or by pressing B, make sure that you have selected White as your foreground color. Choose a nice soft brush and paint on the selected layer mask. AFTER ...and here the smoothed skin, edited image. This technique works just as well for B&W images as it does for color. Give it a try. Model: Diana Orona NM CliQ Magazine | November 2015 53