Manual de Fritz 15 2015 | Page 348
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(b) has just appeared.
Positions as in (a) and (b) are considered the same, if the same player has the move,
pieces of the same kind and colour occupy the same squares, and the possible moves
of all the pieces of both players are the same. Positions are not the same if a pawn
could have been captured en passant or if the right to castle immediately or in the
future has been changed.
9.3. The game is drawn, upon a correct claim by the player having the move, if
(a) he writes on his scoresheet, and declares to the arbiter his intention to make a
move which shall result in the last 50 moves having been made by each player without
the movement of any pawn and without the capture of any piece, or
(b) the last 50 consecutive moves have been made by each player without the
movement of any pawn and without the capture of any piece.
9.4. If the player makes a move without having claimed the draw he loses the right to
claim, as in Article 9.2 or 9.3, on that move .
9.5. If a player claims a draw as in Article 9.2 or 9.3 he shall immediately stop both
clocks. He is not allowed to withdraw his claim.
(a) If the claim is found to be correct the game is immediately drawn.
(b) If the claim is found to be incorrect, the arbiter shall deduct half of the claimant's
remaining time up to a maximum of three minutes and add three minutes to the
opponent's remaining time. Then the game shall continue and the intended move must
be made.
9.6. The game is drawn when a position is reached from which a checkmate cannot
occur by any possible series of legal moves, even with the most unskilled play. This
immediately ends the game.
4.11
10: Quickplay Finish
10.1. A 'quickplay finish' is the last phase of a game, when all the remaining moves
must be made in a limited time.
10.2. If the player has less than two minutes left on his clock, he may claim a draw
before his flag falls. He shall stop the clocks and summon the arbiter.
(a) If the arbiter is satisfied the opponent is making no effort to win the game by
normal means, or that it is not possible to win by normal means, then he shall declare
the game drawn. Otherwise he shall postpone his decision.
(b) If the arbiter postpones his decision, the opponent may be awarded two extra
minutes thinking time and the game shall continue in the presence of the arbiter.
(c) Having postponed his decision, the arbiter may subsequently declare the game
drawn, even after a flag has fallen.
10.3. Illegal moves do not necessarily lose. After the action taken under Article 7.4,
for a first illegal move by a player the arbiter shall give two minutes extra time to his
opponent; for a second illegal move by the same player the arbiter shall give another
two minutes extra time to his opponent; for a third illegal move by the same player,
the arbiter shall declare the game lost by the player who played incorrectly.
10.4. If both flags have fallen and it is impossible to establish which flag fell first the
game is drawn.
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