Manual de Fritz 15 2015 | Page 153
Reference
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The program not only annotates games in very high quality and in natural language, it
is also the only program that can identify tactical categories and “tries”. The latter are
inferior moves which were not played but which are of great interest to human
players. “Naturally White cannot capture the bishop because of...” is typical for the
kind or didactic commentary you will get.
The evaluation profile also gives you a clear picture of how the game developed and
when decisive mistakes were committed. Remember that you can click on any place in
the evaluation profile to jump to that position in the game.
You can call up the automatic analysis for the game loaded on the main screen, but
you can also use it in the database window. There you can select several games for
analysis.
In the dialog box there are a number of different options. If you simply click “OK”, the
analysis will start. You can stop the automatic analysis by clicking the “Stop” button
that appears in the menu bar.
These are the options you have:
Calculation time per move: This is the minimum time the program will spend on a
move. If it creates variations, the same amount of time is spent on each move of the
main line. Naturally, the more time you allocate the better the quality of the analysis.
Calculation time per game: Set a rough total time in minutes for analysing the
whole games.
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