Kiosk Solutions Feb-Mar 2018 | Page 27

opinion 1970s. Big and boxy, these metallic behemoths represented a revolutionary development for their time. Designed to give consumers easy access to cash while also allowing bank employees to focus on bigger picture financial tasks, the ATM was all about personal empowerment. As far as the screens themselves are concerned, the first ATMs employed what’s known as resistive touchscreen technology. This was done by placing a conductive covering over the screen that would make contact with a second conductive sheet containing tracer dots. When someone used their hand to apply pressure to the screen, the circuit between the two conductive covers would be closed and the trace dots would register one singular touchpoint that could be used to interact with the screen. The fact that only pressure was needed meant that the screens could be used if they were dirty or smudged, or if the user was wearing gloves. While the rudimentary technology limited image clarity and prevented any sort of swiping, the low cost and versatility made the design perfect for ATMS, early arcade games, cash registers, manufacturing floors, and other high-traffic settings. The past defines today By the 1980’s, the limits of resistive technology had developers turning to an older touch technology whose moment had finally arrived: capacitive technology. From smartphones to our own self-service kiosks, most of today’s touchscreens use a variation of capacitive technology. Unlike the pressure dependent designs of old, capacitive screens depend on the touch of conductive surfaces (like a bare finger) to transfer some of the electric charge to the user to manipulate the screen. Because the screens are coated with a transparent electrode layer and surrounded by sensors, the interface registers every place on the screen where the electric charge is being transferred, allowing for multiple touchpoints. Although capacitive screens had the same versatility of their resistive ancestors, the new technology allowed for better image resolution and a more interactive experience for the user. And the future… So, what does all this mean for the touchscreen kiosk of tomorrow? From my point of view, the common trend over the years has been in favour of giving the user a more immersive service tool. One in which they’re not simply seeing the information, but experiencing it. So, I wouldn’t say it’s out of this world to imagine transparent projection touchscreens or virtual reality/augmented reality technology to be hallmarks of touchscreen kiosks of the future. And speaking of out of this world, it’s hard to imagine kiosks not playing a role in the future of space exploration. Whether it’s a touchscreen interface being to manipulate the controls of a ship on a mission to Mars, or just a space-age vending machine where the astronauts can get their freeze-dried ice cream at the swipe of a screen, touchscreen kiosks are likely to continue to define the way humans interact with information. n KIOSK solutions 27