Internet Learning Volume 3, Number 1, Spring 2014 | Page 66

Many Shades of MOOC's Game mechanics The MOOC was designed using game mechanics with a storyline (similar to the reality television show “Survivor”) about the world of math challenges on “Believe Island.” The course consisted of four different levels for the competencies related to Tri-C’s lowest level of developmental math. In each level, students were able to interact with a variety of open educational resources, including an open educational textbook, instructional videos, and practice activities. Once they felt confident, students were then required to complete both checkpoints and challenges. Each checkpoint helped the students as a “self-test” on their proficiency of a key concept, while the challenges were designed to demonstrate mastery of all the concepts in a particular level. Students had to complete the challenge with a score of 80% or better. If they successfully completed, students “leveled up” into the next level of the course and earned a virtual badge (integrated with Mozilla Open Badges). If students did not earn an 80%, they had the opportunity to complete the challenge as many times as they needed based on a random block question pool developed by the faculty subject matter experts. The challenges created a low-risk, safe-failure environment to encourage persistence in the learners. Open educational resources The Tri-C MOOC did not recreate the wheel. Instead, the course was designed using existing open learning objects for the Pre-Algebra MOOC. This included the open textbook, videos, practice activities, and more. The checkpoint and the challenge questions were developed by the faculty. The selection and vetting process to align the OER with the course objectives was a time-consuming task. The faculty worked collaboratively with the instructional designers to vet and view the resources through Kahn Academy, Connexions, Teacher Tube, and other sources. Tri-C also openly licensed, through Creative Commons, the images and the entire course for use by any nonprofit institution. Quality Matters Tri-C’s Developmental Math MOOC was designed with the principles of QM in mind. The course site was the first MOOC in the country to earn QM recognition via the QM CPE Rubric (Quality Matters, 2014). This demonstrates that MOOCs can indeed meet high standard of course design quality. Course video tour. An overview of the full course design can be found in the navigational video at http://www.youtube.com/embed/kMeh- DOaVtHo. Technical Design The course was designed in Blackboard Course sites, using open educational resources from Khan Academy and a number of additional repositories. Students could register and enroll directly in the Blackboard Course sites to gain access to the course. Marketing Tri-C used a number of different marketing strategies to reach out to the multiple audiences, including: (1) informational flyers – (in both print and virtual formats), (2) emails, (3) webpages – Tri-C’s website and the eLearning & Innovation blog, (4) face-to-face communication at the testing centers where students complete the placement tests, and (5) collaboration with a number of local high schools. Furthermore, 65