Indie Game Edition #1 | Page 34

IGE: Why art?

I can`t tell you why, it`s something I feel, it`s more like, why not? I picked up on art

when I felt most lonely and desperate and it had been my companion and helped me escape

reality, I`m not under such a black cloud these days but art definitely works as a tool to still

express what I`m feeling, what I desire, what I stand for.

IGE: Name two artists you’d like to be compared to?

Oh man, there`s so many. I already named Jamie Reid, because he was such a influence for a world wide art movement, the constructivist Russian designers are also something I`d like to be compared to, I know it`s bold, we all know, but if I could be compared to those guys for starting something recognizable world wide, I`d be happy to say at least. But for now, and to give you a couple names, I`d like to be compared to Nox iz Mad aka Bruno Gore and Jon Foster. Those guys are not art beasts, they are art manticores or hydras.

IGE: Who is your biggest inspiration?

A teacher I had at college, by the name of João Castro, whom taught me communication/graphic design. My designs were very shy and I was very limited to what I thought I could do, he taught me there is no right or wrong in art and design and what you want to express and how, is the only thing that really counts. He has done work for Yahoo, Adobe and other big corporate names, although I barely showed it, because I was such a college brat at that time, to say I was fortunate to have him as a teacher is understating it.

IGE: What are you working on now?

Right now I`m working on my portfolio revamp, I`m never happy with it, you know that cliché about a artist staring at a work until they hate it? It`s true.

IGE: What software do you use mostly?

Photoshop and Zbrush. But I use anything that gets the job done, really, one time I got some leaves and sticks from trees and made a logo out of them, everyone loved it.

IGE: Name 10 tips & tricks for beginners:

1. Don`t be afraid of media, don`t let yourself be controlled by rules and software, control

them instead.

2. Think outside the box, is easy to overstate, but really, do you need a burned effect in your

drawing? Print it, get a lighter and mess it up, then scan it again, color pick stuff and re-paint

over what you don`t like, it`s also tied with tip number 1.

3. Don`t rely on tutorials too much, do it at some extent if you`re not comfortable with a

topic but at the end of the day, it`s you who draws, not the person on the tutorial. I`d say go

as far as relying on them to polish your stuff, if it`s not your strong suit, it`ll make your work

sharper without being too much of a clutch.

4. Try to make your own mark with design in your life time. That`s what makes design worth

it.