IN Greensburg Salem Winter 2017 | Page 28

STEAM Education Gains Momentum Across the District Third-grade students stretch out on the floor using an iPad and a green screen to animate movable figures. A middle school class uses their choice of technology to create a project to represent one of the original thirteen colonies. Cub’s Den preschoolers match shapes and sizes of colorful Tangram pieces with the Osmo gaming accessory. High school Discovery Lab students experiment with thrust lines and stability by constructing a stacked tower. Everywhere you look, teachers throughout the district are incorporating STEAM into their everyday classroom lessons and activities. What is STEAM? STEAM is an educational approach that uses Science, Technology, Engineering, Arts and Mathematics to engage students in inquiry, collaboration, dialogue, innovating and critical thinking. Students make real-life connections through experimenting, designing, investigating and reflecting, sparking a deeper understanding of the concepts being taught in class. This year, Greensburg Salem’s three elementary schools have transitioned from the traditional computer class to having an Elementary STEAM class. Teachers Michelle Sparrow and Jeff Blanchetti are exposing their students to coding, animation, design, digital citizenship and more through activities that get kids excited about learning while encouraging creativity, communication and problem solving skills. “When I prepare a lesson, I strive to make the connections between all of the STEAM subjects so I can help students to envision professionals from different educational backgrounds working together toward a common goal,” stated Nicely and Metzgar Elementary STEAM teacher, Jeff Blanchetti. “My goals are for students to express their ideas, build and test their solutions, and utilize positive communication skills in a group effort.” Students in Mr. Blanchetti’s class recently participated in a “High Rise Challenge” which required groups of students to build a tower from miscellaneous office supplies that could support a tennis ball at 18-inches while withstanding wind from a fan. One group built a tower that was 44 1/4” tall through trial and error, experimenting with supplies until they got it just right. At Hutchinson Elementary, hands-on “Epic STEAM Challenges” will be provided during each of Mrs. Michelle Sparrow’s classes. “These challenges will assist our elementary learners with developing those important soft skills that will be critical for success in their future,” said Mrs. Sparrow. “I am pretty sure that my students will think they are simply playing and having fun, without realizing what learning is actually taking place.” GSMS students watch their project come to life with the 3D printer. Hutchinson student Michael Sandy uses the OSMO to practice letter sounds. Mrs. Firment’s kindergarten students learn what scientists do and how they do it. Mrs. Sparrow’s students are coding a MiP Robot during STEAM class. 26 | Greensburg Salem Working in the Middle School library’s Lions’ Lab, eighth grade Social Studies teacher, Mr. Ryan Cameron, incorporated STEAM into his history lesson to help students identify the similarities and differences among the colonies in North America. Partners researched a colony and chose a project to share information about their choice. Some of the project options included using the vinyl cutter or color printer to create a visual timeline, developing a board game with pieces designed and printed on the 3D printer or creating an iMovie, complete with appropriate background and music. Mrs. Debbie Kozuch, school librarian, helped to oversee the social studies projects and instruct students on how to use the equipment and materials. “One thing that’s great about the Lions’ Lab is that it appeals to a multitude of learning styles,” she stated. “Mr. Cameron’s students have a variety of options to choose from to create their project.” High school students are continually exposed to STEAM concepts and activities in nearly every class. Mrs. Kelley Audia’s Drawing I class learns how to manipulate photos to create high contrast images as they develop grid drawing techniques. Through Mr. Matt King’s Digital Photography/Animation courses, students are exposed to methods of communication through digital and PC generated images. Integrating “hands-on, minds-on” learning into lessons enables students to be fully engaged from the conception and design stage to the physical production of the end product. Greensburg Salem strives to prepare all students for the technology infused and innovation-filled world of the future. STEAM education helps to establish learning environments that demonstrate a culture of creativity, collaboration and critical thinking, cultivating our Golden Lion students to become the workforce of tomorrow. First grade students from Mrs. Forkey’s class practice building a tower with plastic cups.