IGNIS March 2014 | Page 6

Featured Art Lucie Ward Lucie Ward, now aged 16, has an amazing talent for art. Here are just a few pieces of work she has created over the last few years that she kindly sent in to be featured in IGNIS. Are you an artist? Would you like your artwork featured? Send it over to us at amazingchildren@ potentialplusuk.org, we would love to see it! Featured Story ‘Jörmungandr ‘ Anonymous author Essay: “The Atlantean War”, by Becky Mason. Just after noon, on November 29th, 1998 - a rainy, overcast day - in a physics laboratory in the British town of Lancaster, humanity discovered magic. We then failed to realise what we had stumbled across for almost seven years. It was a programmer named Miles Linus who realised that the strange ability that allowed a person to convert ambient heat into a small electrical current might also allow them to convert other types of electricity, or be trained to handle far larger energies than the small amounts of heat that had so far been observed. Temporarily leaving aside the question of how a mental “twist”, as one of the volunteers described it, could cause energy to be converted from one form to another with no apparent transfer mechanism, he began to experiment, both with further energy changes and with attempting to “twist” the energies into a pattern similar to a computer program. The results defied belief. Within three years, “mages”, as trained magic users came to be called, were commonplace. Anyone could use magic, though most had only a low talent for it, and a few had almost no ability whatsoever. Some, though, were incredibly powerful. Miles used his knowledge of programming languages and the data he had gotten from his experiments to develop three “magic styles”, ways to shape magic into patterns to cause the desired effect, with individual spells being analogous to individual computer programs. More followed, and spells were invented by the thousand. Humanity flourished. It did not take long for the events that directly sparked the War to be set in motion. 6 | FUSE In early April of 2013, three young adults - a pair of fraternal twins and a close friend - requested funding for an expedition to investigate a group of five linked magical anomalies located across the planet. Their preliminary analysis suggested that four of them were highly secure containment for magical artefacts, which, combined, could open the fifth. The combination of the fact the sites appeared to be almost ten thousand years old, suggesting a magical civilisation at that time, and the location of the fifth anomaly convinced the UN and USA to grant them a substantial amount of funding. At the head of a crack team of the best mages and archaeologists in the world, 21 year olds Harry Mason, Benedict Winters and Abigail Winters started to collect what became known as the Keys to Atlantis. Three long, hard years later, the rift in the Pacific Ocean located approximately 1000 km south of the small island of Bermuda was opened, using the fourpart key assembled from the artefacts found at the anomaly sites. After a six day period of tumultuous activity centred inside a stationary hurricane of devastating power and size, an island roughly equal in size to Iceland appeared, the storm dying away to reveal it. All hell broke loose, and a desperate war for survival was initiated. It was later discovered that, in a similar manner to the process by which a ship, sunken and left for some time, will begin to grow coral and accumulate colonies of sea life, Atlantis had become infested. However, rather than the bottom of the ocean, Atlantis had been forced sideways through dimensions, cast into the drifting place between reality and the void. The creatures which had infested it - violent, eldritch things - were classified under three terms. The weakest, able to be killed by a single well-trained human, were designated . The “main troops” that had infested it, often bearing the appearance of abnormally large pseudo-creatures - sometimes up to a storey high - were called . Surging out from Atlantis into the seas and appearing on beaches all over the world, they attacked anything and everything in their paths. The most powerful were labelled , and were only named such if it was calculated they were powerful enough to have a higher than even chance of singlehandedly destroying civilisation if not stopped. Nine such attacked over the course of the war, at an average rate of one every five years. The three young adults who had opened Atlantis led the war effort, slowly pushing back onto Atlantis proper. still escaped into the seas, to wreck what havoc they could elsewhere, but the vast majority wer R