iGB Affiliate 68 April/May | Page 55

INSIGHT ACT EARLY TO ATTRACT TOP TECH TALENT A new internship-industry partnership between Stride Gaming and King’s College London is now up and running. Keen to bolster its technology expertise and to attract, and eventually retain, the best graduates, Eitan Boyd reports on why the scheme is proving to be a success THE WORLD HAS WOKEN UP to the value of data analytics and business intelligence, and there is fierce competition to attract talent in these areas. Naturally, as the demand for data scientists grows, more students will want to embark on a career in the field which means they’ll be looking for opportunities. To gain a valuable edge in recruitment, companies must start building relationships as early as possible. For Stride Gaming, this meant going back to university. Working partnership Earlier this year, we launched an internship programme with King’s College London to recruit some of the best minds in business intelligence and data analytics. Our experience showed that the gambling industry as a whole could do more to publicise the innovative and tech-driven nature of its work. As well as taking pride in our product, we realised we should also promote the processes that get us there and the cutting-edge work we do every day to stay ahead of the curve. With the advent of machine learning and rapid developments in data science, our work is always changing – there are always new technologies and there is always something to learn. We’re always looking for innovation, for the next competitive edge. While this is all part of the day-to-day work for those of us on the inside, it’s exactly the kind of challenge that excites talented young men and women. Stride tasked King’s College students and employees to design a tech-driven innovative environment. We emphasised the technology element of our work, highlighting the processes the students would be involved in and the techniques they would learn. As a company and an industry we have some of the most talented technology teams, and the chance to gain real-world experience via an internship alongside leaders in their field was enough to capture the imagination of these ambitious students. Our interns work closely with our experienced tech team to help build and design algorithms that wi ll power our product and platform features. This work involves quantitative analysis and complex statistical modelling, which will produce cutting-edge industry insights and form part of wider research and development. Internship programmes can help students develop “Interns are a fantastic way to bring new and innovative ideas into the team” Talented young people want to work in an energetic environment, somewhere fun and interactive. With this in mind, we ran a fun-filled, pizza-fuelled induction day at the end of the recruitment process, rather than hold a series of interviews. We ended up with three talented interns, and their impact at Stride has been very positive. Before launching straight into a recruitment drive, it is important operators consider how best to present the work they do to appeal to the talent they’re hoping to attract. existing data and mathematical knowledge into commercially sought-after work experience and know-how. Our aim is to turn these students into fully fledged employees. By starting early, we are providing them with training and kick-starting their careers, so that when they venture into the world of work we are at the top of their list of potential employers. Commercial aims Interns are a fantastic way to bring new and innovative ideas into the team. Companies can benefit from a fresh set of eyes and use this perspective to their advantage by working closely with interns to develop and test new hypotheses. Furthermore, the interns are working with the latest technologies on exciting projects and gaining highly marketable skills, and in our case the fact that data science and business intelligence are such in-demand areas makes it all the more beneficial. EITAN BOYD is CEO of Stride Gaming. He has more than 17 years’ experience in the igaming sector. He was a founder of the GlobalCom bingo network (now the Dragonfish platform and one of the largest bingo networks worldwide), which was sold to 888 Holdings plc for US$42m in 2007. Boyd was also responsible for building the Wink Bingo network until it was sold to 888 Holdings plc for £60m in 2010. iGB Affiliate Issue 68 APR/MAY 2018 51