#i2amru (I, Too, Am Reinhardt) Volume 1 Number 1 | Page 36

GAME ON! Gamer Cultures on Campus by Jacob Howard These bonds can become some of the best friendships you may ever find on campus. From personal experience, I can attest to this, thanks to a viral video game: Five Nights at Freddy’s. In that moment, while we were (and still are) strangers, we were united in our common love for that game and in our terror as an onscreen enemy dashed to seal the player’s fate. from home, where maybe there weren’t that many active players, and on a campus featuring a melting pot of cultures and interests, brings out the urge to find others like them. One day, I was in the commuter lounge showing the horror game off to a few of my friends when an idea struck. I should get someone who’s never heard of this game to play it! Picking a nearby friend to be a victim, our little group gathered around to watch. Interestingly enough, I actually gained a new friend because of the same game roughly a year later when she compared a Chuck E. Cheese commercial to the in-game animatronics, which prompted quite the discussion on the game’s lore. Regardless of why it happens, the fact remains that gaming has become engraved in the hearts and minds of students across campus. Things were going smoothly, until I noticed we were grabbing some attention. Students who I had never talked to before would hear the tell-tale sounds of the game, and one by one, they would ask, “Everywhere I turn, there’s at least one person who’s all about video games,” noted Reinhardt junior Abel Ramirez when asked about the gamer culture here on campus. Sophomore David Schreck was quick to echo this remark and added a quick anecdote about “battling some guy in Pokémon during Art History” to emphasize just how far gaming’s reach has spread over the campus. 36 There was a point in the not-too-distant past when statements like those above were reserved for elementary school playgrounds, or the smallest groups in upper grades. Students and faculty from multiple backgrounds make up Reinhardt’s gamer community, yet these diverse members don’t typically have any form of ‘meetings’--and even if that Nowadays, the opposite happened to be possible, is true. You can find video it’s fairly unlikely that game fans in just about any area smaller than the any classroom on campus, gym could fully contain and said fans don’t nec- everyone, if you count essarily fit your standard those who aren’t “out of description of “some video the closet” yet about their game nerd.” favorite hobby. While the fact the gaming community can’t get together fully may possibly come across as a bit sad to some people, that’s what brings these groups together in the first place. “Is that Five Nights at Freddy’s?” and would walk over to watch the carnage. Another key part of the connectivity of gamers lies within those discussions. Whether it’s deciding which character could defeat whom, or just sharing the latest news and updates in the world of video games, chances are that there won’t be a quiet moment when video games are the topic. But why exactly is that the case? The answer is by no means a simple one, but perhaps the fact that most students are away Despite this common love for all things gaming, the gaming community is afflicted with a persistent problem that has plagued its members for years: Some people conceal their love for gaming. “I think [the gaming community] is healthy, but its problem could be that some people hide that they play games, because they think people will think playing games is lame,” says sophomore Alex Arth, and there is some anecdotal evidence to support his case. When you find others who play the same games you do, who also seem to be just as passionate as you are, bonds can be formed. 37