HP Innovation Journal Special Edition: Retail Transformation | Page 18

Photography by Chad Hunt Today's innovative label designs tell visual stories about both beers and breweries. And even with smaller distribution circles, competition is steep. Think about the last time you went beer shopping and surveyed that seemingly endless aisle. To stand out, you can’t just put out decent beer. You need to get people interested in tasting it. “On the liquor store shelf, if you have to choose between two beers that you've never seen before, I think that the more attractive label will always get people to buy in,” says AJ Keirans, the founder and host of The 16-Oz. Canvas project, a podcast and web- site devoted to the art of beer labels. For breweries who serve draft beer from taps, packaging is often the only visual opportunity to showcase their brand. “A lot of breweries are draft-centric,” Herz says. “If you’re packaging your beer into a can, a bottle, a growler or a crowler [a 32-ounce can], that’s a place that craft breweries absolutely do much of their marketing. 16 HP Innovation Journal: Retail Transformation The biggest opportunity to share your story and show- case your personality, and to stand out, is that beer package itself.” WHERE ART MEETS DRAFT Keith Shore is the Philadelphia-based art director respon- sible for the visual world of Mikkeller Brewing, based in Copenhagen. You might have had their beer in the U.S., though—perhaps at Citi Field, where the New York Mets play, or in their regional breweries—and you’ve likely seen their wacky, Cubism-influenced cans lining store shelves. “A good label is something that someone would want blown up and framed on their wall,” Shore says. “I always lean on loud colors, clunky shapes and friendly faced characters.” Shore says his colleagues at Mikkeller will give him the name of the beer and the desired style of the label, and the rest is up to him. “We produce upwards of 200 labels each year, so I tend to go with the gut and dive in deep on the first concept that hits me,” he says. “A quick pencil sketch, and then the rest is done in [Adobe] Illustrator.”