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2017 US Video Game Industry
Revenue Reaches $36 Billion
he US video game industry
generated a record $36 billion in
revenue in 2017, up 18 percent
from 2016, according to new data
released by the
Entertainment Software Association
(ESA) and The NPD Group. "The spectacular growth of
our industry in 2017 proves video game developers,
artists, and storytellers are the brightest lights in the US
economy, finding more ways to delight the world’s 2.6
billion gamers each year,” said Michael D. Gallagher,
president and CEO of ESA, which represents the US
video game industry. “Congratulations to our industry’s
brilliant creators on delivering another record year of
remarkable entertainment that inspired the passion of
gamers everywhere.”
The 2017 figure combines hardware revenue, which
includes peripherals, and software revenue from physical
and digital sales, which includes in-game purchases and
subscriptions. Both experienced strong growth that
contributed to another impressive year for the video game
industry.
US mobile spend data, which includes paid downloads
and in-game purchases for mobile and tablet devices
through Apple’s App Store and Google Play, was collected
from App Annie.
“2017 was a special year for the industry, and for
everyone who loves games,” said Mat Piscatella, The
NPD Group’s video game industry analyst. “Developers
created content that delighted gamers across all gaming
platforms. From mobile to PC, and from console to virtual
reality, growth was achieved because the passion of
gamers was matched only by the talent of game makers.”
The US video game industry is one of the nation’s
fastest growing economic sectors, providing more than
220,000 jobs and generating billions of dollars in revenue
for communities across the country. To see the full
geographic diversity of the industry, visit
www.areweinyourstate.org.