GAMbIT Magazine Issue #27 June 2017 | Page 37

PAGE 37 GAMBIT Batman brings Green Arrow and Black Canary over from the main DC universe for no apparent reason –or with much effort– other than to have them in the game. We aren’t even told who these people are and if you skipped the first game, this one well make nearly zero sense. It’s a clunky affair that makes Batman look less like  greatest mind, and more like luckiest person around. This is a shame as the original Injustice had a story that was engaging enough to warrant a purchase even without touching the multiplayer. The new cast of characters are so underdeveloped that they might only take up a single fight in the story mode. also much improved over the original. The voice acting, as one would expect is also fantastic and with the improved facial animations only makes it even more impressive. Visually Injustice 2 looks great on the Xbox One. The various stages are all really well detailed with a lot of little extra bits scattered around that comic fans are sure to notice. Characters look great and everything is very fluid and smooth. The facial animations for characters are  Depth is the name of the game this time around and there seems to be a clear focus on the competitive eSports market. The original game was a lot fun, but it felt for a testbed for future Mortal Kombat games than its own franchise that stood out from its big brother. While the  But the big question for many is just how Injustice 2 plays. Fighting games are always trying to make their mechanics deeper with every iteration to justify a reason for consumers to pick it up. Why do you think Street Fighter 3 is still so loved even after half a dozen new entries. So you’ll be glad to hear that Injustice 2 is quite the technical fighter that improves upon the original in a number of ways.