GAMbIT Magazine Issue #27 June 2017 | Page 22

REVIEW GAMBIT MR. SHIFTY Genre: Aaction, Adventure Developer: Team Shifty Publisher: tinyBuild Release Date: Apr 13, 2017 ability to pick up any number of objects to use as a weapon, and the ability to teleport 5 feet in any direction. And teleport you will; it isn’t very far into the game that you need to begin bamf-ing all over the place precisely. Or you will die. A lot.  Mostly since Contra rules are in effect: take a bullet? Die. Get punched by a big guy? Die. Shifty’s a one hit point wonder. And nothing’s going to help you if you exhaust your five teleport charges. "There were horses and a man on fire and I killed a guy with a trident while playing through a single encounter" Mr. Shifty is an Action Adventure game by Team Shifty and published by tinyBuild. In it you play the titular teleporting hero/thief, Mr. Shifty. And the game is damn hard. Seriously, its store page refers to Hotline Miami for a reason. The story is relatively simple, in an action movie way. Chairman Stone has a finger in every pie in the criminal underworld. He’s got his  hands on some Mega Plutonium, capable of used to build a doomsday weapon. Shifty and his home base support, Nyx, are all that stands against his success. If you really need it dumbed down, think of it this way; imagine if Die Hard starred Nightcrawler fighting the forces of an 80’s drug kingpin. Shifty has three superpowers: The Mark Trail Fists of Justice™, the  Sure they regenerate fairly quick, 1 second per charge, but that’s the thing. Stone’s thugs aren’t going to wait around for that. And he has a whole lot of identical, faceless cronies all eager to punch your clock for you.