GAMbIT Magazine Issue #26 April 2017 | Page 40

Street Combat is a terrible fighting game, but one that only gets worse the more you learn about it. You see, in the 90s Nintendo had this habit of not trusting the American audience to get straightforward ports of Japanese games. Street Combat is a complete total conversion of a Ranma 1/2 fighting game. As anime wasn't where it is today, and before an internet to find out about thing, Nintendo decided redo all the levels and characters to fit a more American tone. Apparently this tone meant a bunch of stupid characters that not even your little brother would like. You played as some Ken looking robot dude against other, even more ridiculous characters that lack any sense of style or substance. At least when it was a Ranma 1/2 game it had a heart and soul, with an established backstory. I mean, it wasn't a good game in its original form, but at least fans would get some fun from it. As Street Combat the game has nothing of value to offer fighting game fans, or video game fans in general. The US crowd simply saw it as a really crappy Street Fighter 2 knock off with characters that look liked they were done by a twelve year-old who forgot to do his project for art class and just found out it was due tomorrow. The "combat" was really weak, and the kicker was that you could only play as one character with the others only able to be accessed via a debug menu.