Far Horizons: Tales of Sci-Fi, Fantasy and Horror. Issue #13 April 2015 - Page 64

Hello everyone, first off don’t worry this is a spoiler free review of the stealth survival horror game, Alien: Isolation. The game was developed by The Creative Assembly, Sega and 20th Century Fox and released on a wide variety of gaming platforms in October 2014. The story takes place 15 years after the events of Ridley Scott’s 1979 film Alien and 42 years prior to the events of the film’s 1986 sequel Aliens directed by James Cameron. You are playing as Amanda Ripley, daughter of Ellen Ripley, the main protagonist from Alien. I don’t want to focus too much on the story line in case you have not played the game yet but overall, you have to go to a rundown space station called Sevastopol to retrieve the flight recorder from Ellen Ripley’s ship and following the Murphy’s law of any good sci-fi horror, as you as you arrive at the station, everything goes to hell. as I have, it’s just routine, avoid getting seen and then shot. At first I had a hard tim e with them but after a while I realized they are the easiest enemies to get past and are the weakest to kill as well. Or if you like to be like me and play puppet master, you can cause them to meet their demise by the main antagonist, the Alien. In the game you must rely on stealth to get past your enemies, if you have a weapon you have the choice of fight or flight but trust me, flight is the best option. You are not the only human on the station, there are survivors as well and they’re not friendly! There is no scare factor with the Human antagonists because if you’ve been playing first person shooters for as long What makes the Alien scary is how fast it is and unpredictable its actions are, as Hudson from Aliens said “They’re just Animals!” which what makes it scary, with Human enemies you can predict what they will do and they talk, but with a creature like the Alien, it doesn’t talk and its movements are so random you don’t know how long it will be gone before deciding PAGE 64 Once you finally meet the Alien (and you play with headphones on) every little sound you hear makes you paranoid because you don’t know where the Alien will suddenly drop down from, yes, DROP down (I’ve died a few times when the Alien literally dropped in behind me.) at first all my childhood fears of the creature came flooding back, I tried not to make any sounds when I knew it’s around, I got to the point that my strategy was to literally crouch down the entire game so I would not make any sounds walking!