FEATURES
user interface, the ability to recommended
related objects and a search function, users
can easily browse the museum’s worldclass collections; take a tour or create their
own tour of their favorite works of art; find
visitor amenities; and learn about events
and programs taking place at the museum”.
The described system is completed with
the most engaging and emotional element
of the Museum: a gigantic screen, unique
in the world for its size and design, the Wall
Collection. This is a multi-touch wall tiles
12 meters long, with over 4,000 interactive
microtiles, one for each object, painting
or photograph owned by CMA. The single
microtiles can be simply view as a post-it
note on a board, but most of all allows a
visitor to create - with the dedicated app
for ArtLens – a personalized tour inside
the museum, using a simple i-Pad. Again
Caroline Guscott helps us to understand
the potential of the project:“The ArtLens
app also integrates with the museum’s
Collection Wall, a 40-foot microtile,
multitouch wall that displays over 4,000
objects currently on view in the museum’s
galleries. Visitors can select objects on the
wall and save them to their favorites in the
ArtLens app. These favorites, as well as any
others added while browsing, can be turned
35
into a customized tour that leads visitors
through the galleries”.The third instrument
adopted by the CMA is dedicated to
children and their desire to play and to get
the “know why” behind everything, how
it was created or made: it is the unique
Studio Play. It is not only a source of
knowledge, but above all it is a means of
interaction with the artwork. By touching
the screen with a finger it allows to draw a
shape and then activate the matching with
any artwork in the collection, an interactive
system of learning and become familiar
with the world of human creativity, which
covers about 6,000 years of evolution. Ms.
Guscott illustrates us the possibilities:“This
bright and colorful space offers the
museum’s youngest visitors and their
families a chance to play and learn about
art. Highlights include a shared interface
(35” x 64” multi-touch microtile wall) which
allows visitors to draw, and then matches
their drawings with works of art; a shadow
puppet theater where silhouettes of objects
can be used as “actors” in plays; mobile
and sculpture building stations where
visitors can create their own interpretations
of modern sculptures by Calder and
Lipchitz; and a sorting and matching
game featuring works from the permanent