Canadian Musician - January / February 2020 | Page 10

INDIE INSIDER By Michael Raine TWITCH: It’s Not Just for Gamers How Musicians Are Using the Live Streaming Platform to Make Money & Engage Fans A re you familiar with Twitch? I’ll admit I wasn’t until Karen Allen reached out to Canadian Musician. I had a vague idea that it was a live streaming platform popular with video gamers. That is pretty much the beginning and end of what I knew. Then Allen, a tech start-up consultant who worked for I.R.S. Records and the RIAA during the Napster lawsuit days, got in touch about a new book she wrote on how musicians can utilize Twitch. Her email read: “I wrote this not as a marketer/educator looking for the next book idea, but because I’ve been working in digi- tal music for 20 years and have never seen anything so effective for artists.” That piqued my interest… “Look, I don’t need to be writing a book. I am a consultant and I do fine. I just came across this and thought artists should know about it and, through the process of me putting a channel together, realized how 10 CANADIAN MUSICIAN completely complicated it was and thought it would be too much of a wall for artists to leap over,” Allen, whose book is aptly titled Twitch for Musicians, later said over the phone. “But once they figure it out, it’s pretty easy. But there’s just nothing that tells you what to do unless you want to watch 100 YouTube videos. So, that’s why I try to make this easy for people.” Twitch is a live video streaming platform with about 15 million daily active users, about 90 per cent of which are gamers. It launched in 2011 as a spin-off of the general-interest streaming platform Justin. tv. Because it’s so well set up as an online community hub, gamers flocked to it and by 2014, it was the fourth-largest source of peak internet traffic in the U.S. according to the Wall Street Journal, behind only Net- flix, Google, and Apple. That year, Amazon bought it for USD $970 million. The basics: there’s a live video feed of the person doing their thing – playing games or performing music – and alongside the live video window is a chat window. In the chat, people talk to each other and to the streamer and react in real-time to what’s happening. The streamer can chat back and respond to requests. “So, you end up with this really interest- ing community formed around the content, whereas with most other social content platforms, what it really is, is socially-driven content distribution. It is sort of the opposite of live streaming. Live streaming is really all about slowing down and hanging out and being in a community with other people who like the same thing and the creator is sort of directing what’s happening,” says Al- len. “A really big creative arts community on Twitch has been evolving over the last three years … that includes things like cosplay, art, cooking, coding, but music has emerged as the biggest of these creative arts segments.” The musicians on Twitch – which vary across many genres, with singer-songwriters generally being the most successful on the